Okay so, I was able to beat the game, kind of a huge achievement because I have no mouse only trackpad (it freezes up a bit but I dealt with it).
In terms of gameplay, I think it was great, had a bit of Evoland in there which I kinda liked. Perhaps some slight tweaks to player speed and movement might make the game flow better but honestly it was alright. I like the atmospheric sounds though some randomness to the coin and artifact pick ups could make a nice difference.
Overall, a nice little game that's fairly straight forward. The first boss was trickier and harder than the second boss, but the change in gameplay was a really nice touch.
I would suggest making the player faster in the second area, I spent way too much time in there because I didn't find the first artifact (also it's artifact not artefact)
The player’s speed is 128 or 144 pixels per second or something so to me that was fast, I know in game it felt slow (to me too), but I didn’t have much time for it to be honest (and I misspelled artifact… Great)
I see a lot of people can’t reach/deal damage to the boss using the sword, so uhh… guys when You buy/upgrade a weapon, scroll down to change to a bow, and scroll up to change to a sword
Edit : I’m going to change the game page so that You guys know
I think it would be better if, instead of getting a sword and having to scroll down to change it into a bow, we should just be able to buy a bow in the first place!
had trouble reading text in the "not really" secret passageway. Not sure how im suppose to deal the the eye boss guy and im not taking damage when i get hit by his attacks. Other than i like it so far.
← Return to world
Comments
Log in with itch.io to leave a comment.
Okay so, I was able to beat the game, kind of a huge achievement because I have no mouse only trackpad (it freezes up a bit but I dealt with it).
In terms of gameplay, I think it was great, had a bit of Evoland in there which I kinda liked. Perhaps some slight tweaks to player speed and movement might make the game flow better but honestly it was alright. I like the atmospheric sounds though some randomness to the coin and artifact pick ups could make a nice difference.
Overall, a nice little game that's fairly straight forward. The first boss was trickier and harder than the second boss, but the change in gameplay was a really nice touch.
I would suggest making the player faster in the second area, I spent way too much time in there because I didn't find the first artifact (also it's artifact not artefact)
The player’s speed is 128 or 144 pixels per second or something so to me that was fast, I know in game it felt slow (to me too), but I didn’t have much time for it to be honest (and I misspelled artifact… Great)
The "leave (epically)" option in the shop was pretty funny :0
Anyway I still enjoyed the game, was pretty cool
the longest aspect that needs perfecting in the shop
I see a lot of people can’t reach/deal damage to the boss using the sword, so uhh… guys when You buy/upgrade a weapon, scroll down to change to a bow, and scroll up to change to a sword
Edit : I’m going to change the game page so that You guys know
I think it would be better if, instead of getting a sword and having to scroll down to change it into a bow, we should just be able to buy a bow in the first place!
I wanted to make it a two in one I guess, to save time
had trouble reading text in the "not really" secret passageway. Not sure how im suppose to deal the the eye boss guy and im not taking damage when i get hit by his attacks. Other than i like it so far.
to change to the bow, scroll down, to change back to sword, scroll up
How do I beat the boss in the platformer world? My sword can't reach the boss, and I can't jump high enough to hit it.
If the shop should a bow rather than a sword, I might have an easier time!
EDIT: Also, the text should say "Sometimes there are (not really) secret passageways", without the "a".
to change to the bow, scroll down, to change back to sword, scroll up
(and also maybe I should delete the “a”)