WORLDAFORM is a game where You go through different worlds and fight a different type of boss in each world

Controls :

- Controls are in game

- when You buy the weapon, press 1 to change to a sword, and 2 to change to a bow

Credits :

- also in game but here it is :

The font for this game is called UPHEAVAL

and was made by Ænigma

The background ambience was made by JØcasta01


This game was made for 1-BIT Jam #3

Updated 5 days ago
Published 12 days ago
StatusReleased
PlatformsWindows, macOS, HTML5
Authorasimple_dev
GenreAdventure
Made withGDevelop, Piskel
Tags1-bit, 2D, Singleplayer
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityColor-blind friendly

Download

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Click download now to get access to the following files:

Worldaform-1_0_0-windows.zip 86 MB
Worldaform-1_0_0-macos.zip 79 MB

Development log

Comments

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(+1)

Okay so, I was able to beat the game, kind of a huge achievement because I have no mouse only trackpad (it freezes up a bit but I dealt with it).

In terms of gameplay, I think it was great, had a bit of Evoland in there which I kinda liked. Perhaps some slight tweaks to player speed and movement might make the game flow better but honestly it was alright. I like the atmospheric sounds though some randomness to the coin and artifact pick ups could make a nice difference.

Overall, a nice little game that's fairly straight forward. The first boss was trickier and harder than the second boss, but the change in gameplay was a really nice touch.

I would suggest making the player faster in the second area, I spent way too much time in there because I didn't find the first artifact (also it's artifact not artefact)

(+1)

The player’s speed is 128 or 144 pixels per second or something so to me that was fast, I know in game it felt slow (to me too), but I didn’t have much time for it to be honest (and I misspelled artifact… Great)

The "leave (epically)" option in the shop was pretty funny :0

Anyway I still enjoyed the game, was pretty cool

the longest aspect that needs perfecting in the shop

(1 edit) (+1)

I see a lot of people can’t reach/deal damage to the boss using the sword, so uhh… guys when You buy/upgrade a weapon, scroll down to change to a bow, and scroll up to change to a sword

Edit : I’m going to change the game page so that You guys know

I think it would be better if, instead of getting a sword and having to scroll down to change it into a bow, we should just be able to buy a bow in the first place!

I wanted to make it a two in one I guess, to save time

had trouble reading text in the "not really" secret passageway. Not sure how im suppose to deal the the eye boss guy and im not taking damage when i get hit by his attacks. Other than i like it so far.

to change to the bow, scroll down, to change back to sword, scroll up

(2 edits)

How do I beat the boss in the platformer world? My sword can't reach the boss, and I can't jump high enough to hit it.

If the shop should a bow rather than a sword, I might have an easier time!

EDIT: Also, the text should say "Sometimes there are (not really) secret passageways", without the "a".

(+1)

to change to the bow, scroll down, to change back to sword, scroll up

(and also maybe I should delete the “a”)